Monday, June 14, 2010

Red Dead Redemption

To meet some of the developers who worked on this title would have remained just a dream for me. However, these great guys came back to the school that taught them so much to give students like me hope and advice. They touched on a variety of subjects, no stone left unturned. They talked about their influences movies, books and games. They talked about the issues they faced and how it’s impossible to make a perfect game. They also talked about how they deal with the long hours and the methods they use to relax.


They talked about the features and how they had to cut back on many ideas. The physical area of the game was just a quarter of their initial scope! They also mentioned how some of the best features just come about on a whim, like the beginning draw in multiplayer deathmatch. They talked about the benefits and struggles of using Rockstar’s internal engine, RAGE.

However most importantly they talked about how they were in our shoes just a few years ago. Some of them were friends and were able to vouch for each other when it came to their interview. But no matter how each individual got their opportunity to work at Rockstar their message was the same. Networking is the most important skill you can develop, and you should start sharpening it at school. They said no matter how much they work and argue about code at the end of the day they are doing what they love and can still go grab a beer with each other after work.

No comments:

Post a Comment