Monday, February 1, 2010

Month 3: Linear Algebra, Programming 2 and my first Global Game Jam

In linear algebra we learned the basics of how math applies to programming in games. We had to make transformation simulations, among others, and our own vector and matrix math functions library. The lab assistants were very helpful as usual. Our professor, Richard Bahin, was very knowledgeable and always made the class fun and interesting giving us real world examples and telling us what we need to know when we apply for industry jobs.

Programming 2 was more complicated than programming 1 but we learned a lot more about classes and dynamic memory. Our professor, Justin Tackett, would give us assignments to make programs that one would find in games. We always had a great time coming up with hilarious spells for Wizard characters like "Summon Beans" and the such. The lab techs were awesome as well.

In my first Global Game Jam I worked with a team of 7 other people, from artists to programmer to producers and designers, to make a game in 48 hours. Our team "Lost Sheep" worked very hard for the duration of the jam everyone got along with each other and we were able to produce an awseome, working game in the end, "Shogun's Shadow". It is a side scrolling 2 player platformer were the goal is to be the first ninja to kill the shogun by avoiding the lights and decapatating him.


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